Events, Projects and Publications

Research Projects:

 

2023

Virtual Reality Comic Toolkit (Unreal Engine) – Developer / Researcher

2021

New Creatives: Dichotomy – Producer / Technical Director 

2020

New Creatives: Singularity – Producer / Technical Director

Visualising Creative Work – developer, Co-Investigator / Technical Director

2019

Galactic Ghouls – Visualisation artist 

2018

Plasticity – Developer / Researcher

Things from another world – Pipeline Tools / Technical Director

2017

Stereo-Lith-Hydro – Compositor – VFX Supervisor

Zero Point VR – Lead Developer

Modushelter VR – Modeller / Developer

Random acts ignition Network – Technical advisor

2016

Still be there – Hatsuni miku – Berlin – Mo-Cap Supervisor / Researcher

2015

Windwinder – Tool developer, modeller, Artist

Publications

Goodbrey,D & Tree, D 2023 – “mediation of digital comics in virtual reality” – COMING SOON

Tree, D & Malizia, A 2021, A Multi-planar Approach to Encoding Story Worlds for Dynamic Narrative Generation. in C Ardito, R Lanzilotti, A Malizia, H Petrie, A Piccinno, G Desolda & K Inkpen (eds), Human-Computer-Interaction – INTERACT 2021 : 18th IFIP TC 13 International Conference, Bari, Italy, August 30 – September 3, 2021, Proceedings, Part V. Lecture Notes in Computer Science, Springer Nature, pp. 355-358, 18th IFIP Conference on Human-Computer Interaction, Bari, Italy, 30/08/21. https://doi.org/10.1007/978-3-030-85607-6_36

Tree, D 2019, Adaptive Narratives For Immersive Spaces. in STORYTELLING BEYOND THE SCREEN.Aarhus, Denmark, pp. 55-65.

Tree, DJ & Malizia, A 2019, Author-Driven Approaches to Computational Narrative Design for Games. in M Kurosu (ed.), Human-Computer Interaction. Perspectives on Design – Thematic Area, HCI 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Proceedings. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), vol. 11566 LNCS, Springer Verlag, pp. 571-584, Thematic Area on Human Computer Interaction, HCI 2019, held as part of the 21st International Conference on Human-Computer Interaction, HCI International 2019, Orlando, United States, 26/07/19.

 

Presentations & Events

2023

Hertfordshire A.I. for business Innovation – Poster Presentation 

2021

Animation Exposé 2022 – Create Converge – Interrreg North Sea Region Development Grant 

2020

Houdini HIVE 2020 – “The research lab and the Swiss army knife” – Invited Speaker

2019

Paper presentation – Author-Driven Approaches to Computational Narrative Design for Games”, Human Computer International 2019, Florida, U.S.A

Hertfordshire Data Science Showcase

2018

Next Reality Conference, Hamburg, Germany – “The wood between the worlds” Invited speaker

2017

Zero Point VR – Installation – CILECT World Congress, Zurich, Switzerland

Zero Point.VR – Installation – Barbican, London

VR Ready AR You – Aarhus, Denmark – “The challenges and opportunities of VR production” – Invited Speaker

Aarhus Walks on Water – VFX Artist 

2016

Games and Visual Effects Research Lab – Launch Event 

DUNDEE VR RESEARCH SYMPOSIUM

 

Hive 2020 Presentation